OSLC
Developer Guide
OSLCDeveloper Guide
  • One level up
  • Tutorial Overview
  • A brief overview of OSLC
  • Downloading and starting the sample applications
  • Part 1, turning Bugzilla into a provider of the Change Management OSLC specification
  • Part 1.1, Planning Partial CM Provider
  • Part 1.2, Providing Service Resources
  • Part 1.3, Intro to Eclipse Lyo
  • Part 1.4, UI Preview
  • Part 1.5, UI Selection
  • Part 1.6, UI Creation
  • Part 1.7, Factory
  • Part 2, Implementing Consumer
  • Part 2.1, Consumer Use Cases
  • Part 2.2, Links and Previews
  • Part 2.3, DelegatedUI
  • Part 2.4, Notify Customers
  • Part 2.5, Automatic Bugs

A brief overview of OSLC

Open Services for Lifecycle Collaboration (OSLC) is an initiative to define standards that enable easier and more effective integrations between the many tools that software and product developers use. OSLC is a different approach to tool integration that seeks to integrate the resources managed by those tools into the web of data. OSLC uses variety of web integration patterns, which are all either based on or complementary to what the World Wide Web Consortium (W3C) calls Linked Data.

To learn more about core OSLC concepts and architectural underpinnings, read the OSLC Primer. We'll be implementing many of these core resources and services in this tutorial.

For more information on the value of integrating with open protocols, read our whitepaper "The Case for Open Services".

Next: Downloading and starting the sample applications

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